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The Mage is the master of elements; able to weave them into powerful spells. Their Mana Shield harnesses the power of Mana to absorb damage.
|Auto Cast||Mana Shield||Lightning Stike||Magic Shockwave||Fireball|
|0.9 sec||15 sec||10 sec||15 sec||(3 sec)|
Sell-back Value: N/A
Mana Shield Edit
Surrounds a friendly target with a magical barrier increasing defense by 50% for 10 seconds.
15 second cooldown, ranged. This skill buffs a targeted friendly target's Defense by 50% for 10 seconds. If you cast it while targeting a monster, it will automatically be applied to you. It is instant.
Lightning Strike Edit
Blast your enemy and Daze their movement for 6 seconds.
8 second cooldown, ranged. This skill deals damage in a range based on your Attack. It has a 100% chance to daze the target on a successful hit. The daze does allow the mage to kite, since it has mostly ranged skills. This skill deals roughly double autoattack damage. It is instant.
Magic Shockwave Edit
Send out a shockwave of magical energy damaging all nearby enemies.
15 second cooldown, melee. This skill deals damage in a range based on your Attack to all monsters in a small AoE. This skill deals roughly double autoattack damage to each monster it hits. It is instant.
A blast of fire which Burns your foe for 9 seconds
3 second channel, global cooldown, ranged. This skill deals damage in a range based on your Attack. It applies a 9-second DoT that ticks once every 3 seconds. The initial fireball deal roughly triple autoattack damage, and each DoT tick deals roughly 1/2. Fireball plus DoT damage is about 4.5 times that of an autoattack. Ticks do not crit. It is channeled.
Tips and Tricks Edit
This section is moved here until the game mechanics are finalised.
Skill Mana Cost ScalingEdit
|Level||Fireball||Lightning Strike||Magic Shockwave||Mana Shield|